1.求VB写的源码循环人名抽奖程序源代码
2.求VB源代码!!抽奖!源码c 设计小程序源码
3.VB猜数字游戏程序源代码和思路只可以猜三次
求VB写的抽奖循环人名抽奖程序源代码
在定义函数时有时在语句前,有的源码文叔叔网站源码在语句后。
希望能帮到你!抽奖iAp加固应用源码
// giftDlg.h : header file
//
#if !defined
#if _MSC_VER >
#pragma once
#endif // _MSC_VER >
// CGiftDlg dialog
class CGiftDlg : public CDialog
{
// Construction
public:
int FreeMem();
int ReSetData();
int InitData(); //初始化数组
CGiftDlg(CWnd* pParent = NULL); // standard constructor
char *code[];//指向身份证号数组的源码指针
char *name[];//指向姓名数组的指针
char data[]; //随机数组
int ptr; //进度条当前指向随机数组的指针
int totalid; //参加抽奖的id总数,如果抽出一个,抽奖自减1
bool bstart; //标记进度条是源码否在滚动
// Dialog Data
//{ { AFX_DATA(CGiftDlg)
enum { IDD = IDD_GIFT_DIALOG };
CButton m_btgo;
CString m_code;
CString m_msg;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{ { AFX_VIRTUAL(CGiftDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{ { AFX_MSG(CGiftDlg)
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
virtual void OnOK();
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnCancelMode();
virtual void OnCancel();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{ { AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GIFTDLG_H__D8D4EF_F4_4F__FBFF__INCLUDED_)
// giftDlg.cpp : implementation file
//
#include "stdafx.h"
#include "gift.h"
#include "giftDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
// CGiftDlg dialog
CGiftDlg::CGiftDlg(CWnd* pParent /*=NULL*/)
: CDialog(CGiftDlg::IDD, pParent)
{
//{ { AFX_DATA_INIT(CGiftDlg)
m_code = _T("");
m_msg = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CGiftDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{ { AFX_DATA_MAP(CGiftDlg)
DDX_Control(pDX, IDOK, m_btgo);
DDX_Text(pDX, IDC_STATIC_CODE2, m_code);
DDX_Text(pDX, IDC_STATIC_MSG, m_msg);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CGiftDlg, CDialog)
//{ { AFX_MSG_MAP(CGiftDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_TIMER()
ON_WM_CANCELMODE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// CGiftDlg message handlers
BOOL CGiftDlg::OnInitDialog()
{
CDialog::OnInitDialog();
InitData();
bstart=false;
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
m_msg.Format ("按开始键开始滚动,抽奖箱中人数:%d",totalid);
UpdateData(FALSE);
return TRUE; // return TRUE unless you set the focus to a control
}
// the minimized window.
HCURSOR CGiftDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CGiftDlg::OnOK()
{
// TODO: Add extra validation here
if(bstart)
{
KillTimer(1);
bstart=false;
m_msg.Format ("按开始键开始滚动,抽奖箱中人数:%d",totalid-1);
m_code.Format ("抽出的号码:%s\n姓名:%s",code[data[ptr]],name[data[ptr]]);
//AfxMessageBox(m_code);
ReSetData();//剔除抽出的号码,重新打乱
if(totalid<1)
{
m_btgo.EnableWindow (FALSE);
}
m_btgo.SetWindowText ("开始");
}
else
{
SetTimer(1, ,NULL);
bstart=true;
m_msg.Format ("按停止键抽一个奖");
m_btgo.SetWindowText ("停止");
}
UpdateData(FALSE);
//CDialog::OnOK();
}
void CGiftDlg::OnTimer(UINT nIDEvent)
{
// TODO: Add your message handler code here and/or call default
m_code.Format ("现在的号码:%s",code[data[ptr]]);
UpdateData(FALSE);
ptr++;
ptr%=totalid;
CDialog::OnTimer(nIDEvent);
}
void CGiftDlg::OnCancelMode()
{
CDialog::OnCancelMode();
// TODO: Add your message handler code here
}
int CGiftDlg::InitData()
{
FILE * fp=fopen("id.txt","r");
ptr=0;
totalid=1;
if (fp==NULL)
{
return 0;
}
char buf[];
int line=0;
while(!feof(fp))
{
char *p=fgets(buf,,fp);
if (p!=NULL)
{
name[line]=(char*)malloc();
code[line]=(char*)malloc();
memset(code[line],0,);
memset(name[line],0,);
int flag=0;
for(int i=0;i<&&buf[i]!='\0';i++)
{
if((buf[i]!=',' )&& (flag==0))
{
code[line][i]=buf[i];
}
else if(flag==0)
{
flag=i;
}
else if((buf[i]!=',' )&& (flag!=0))
{
name[line][i-flag-1]=buf[i];
}
}
TRACE("%s-%s",code[line],name[line]);
memset(buf,0,);
line++;
}
}
fclose(fp);
for(int j=0;j<line;j++)
{
data[j]=j;
}
for(int i=0;i<line;i++)
{
int pos=rand()%(line-i)+i;
int temp=data[i];
data[i]=data[pos];
data[pos]=temp;
TRACE("%d",data[i]);
}
totalid=line;
return 1;
}
int CGiftDlg::ReSetData()
{
//ptr剔除,与最后一个交换,然后释放内存
int line=totalid;
int temp=data[ptr];
data[ptr]=data[line-1];
data[line-1]=temp;
//AfxMessageBox(name[data[line-1]]);
free(code[data[line-1]]);
free(name[data[line-1]]);
totalid--;
line--;
ptr=0;
for(int i=0;i<line;i++)//重新打乱
{
int pos=rand()%(line-i)+i;
int temp=data[i];
data[i]=data[pos];
data[pos]=temp;
TRACE("%d",data[i]);
}
return 1;
}
int CGiftDlg::FreeMem()
{
int line=totalid;
for(int i=0;i<line;i++)
{
free(code[i]);
free(name[i]);
}
return 1;
}
void CGiftDlg::OnCancel()
{
// TODO: Add extra cleanup here
FreeMem();
CDialog::OnCancel();
}
id.txt
,章鱼
,李光
X,周瑜
,韩信
,沈兵
,宏志
X,范进
,曾国
,乱马
,贾海
求VB源代码!!抽奖!源码
用记事本把下面的抽奖代码保存到Form1.Frm文件中。然后用VB打开,源码积分商城抽奖源码试试吧。抽奖
===========
VERSION
5.
Begin
VB.Form
Form1
BorderStyle
=
1
'Fixed
Single
Caption
=
"打地鼠"
ClientHeight
=
ClientLeft
=
ClientTop
=
ClientWidth
=
LinkTopic
=
"Form1"
MaxButton
=
0
'False
MinButton
=
0
'False
ScaleHeight
=
ScaleWidth
=
StartUpPosition
=
3
'窗口缺省
Begin
VB.CommandButton
Command1
Caption
=
"开始"
Height
=
Left
=
0
TabIndex
=
9
Top
=
Width
=
End
Begin
VB.Timer
Timer1
Interval
=
Left
=
Top
=
End
Begin
VB.PictureBox
Picture1
Height
=
Index
=
8
Left
=
ScaleHeight
=
ScaleWidth
=
TabIndex
=
8
Top
=
Width
=
End
Begin
VB.PictureBox
Picture1
Height
=
Index
=
7
Left
=
ScaleHeight
=
ScaleWidth
=
TabIndex
=
7
Top
=
Width
=
End
Begin
VB.PictureBox
Picture1
Height
=
Index
=
6
Left
=
0
ScaleHeight
=
ScaleWidth
=
TabIndex
=
6
Top
=
Width
=
End
Begin
VB.PictureBox
Picture1
Height
=
Index
=
5
Left
=
ScaleHeight
=
ScaleWidth
=
TabIndex
=
5
Top
=
Width
=
End
Begin
VB.PictureBox
Picture1
Height
=
Index
=
4
Left
=
ScaleHeight
=
ScaleWidth
=
TabIndex
=
4
Top
=
Width
=
End
Begin
VB.PictureBox
Picture1
Height
=
Index
=
3
Left
=
0
ScaleHeight
=
ScaleWidth
=
TabIndex
=
3
Top
=
Width
=
End
Begin
VB.PictureBox
Picture1
Height
=
Index
=
2
Left
=
ScaleHeight
=
ScaleWidth
=
TabIndex
=
2
Top
=
0
Width
=
End
Begin
VB.PictureBox
Picture1
Height
=
Index
=
1
Left
=
ScaleHeight
=
ScaleWidth
=
TabIndex
=
1
Top
=
0
Width
=
End
Begin
VB.PictureBox
Picture1
Height
=
Index
=
0
Left
=
0
ScaleHeight
=
ScaleWidth
=
TabIndex
=
0
Top
=
0
Width
=
End
Begin
VB.Label
Label1
AutoSize
=
-1
'True
Height
=
Left
=
TabIndex
=
Top
=
Width
=
End
End
Attribute
VB_Name
=
"Form1"
Attribute
VB_GlobalNameSpace
=
False
Attribute
VB_Creatable
=
False
Attribute
VB_PredeclaredId
=
True
Attribute
VB_Exposed
=
False
Dim
i
As
Integer,源码理财互助拆分源码
t
As
Integer
Private
Sub
Command1_Click()
On
Error
GoTo
hErr
t
=
2
*
InputBox("请设置游戏时间,单位为秒:",
,
)
Caption
=
0
Timer1.Enabled
=
True
Command1.Enabled
=
False
hErr:
End
Sub
Private
Sub
Form_Load()
Timer1.Enabled
=
False
Randomize
For
Each
p
In
Picture1
p.FontName
=
"arial"
p.FontSize
=
Next
End
Sub
Private
Sub
Picture1_Click(Index
As
Integer)
If
Index
=
i
Then
Caption
=
Caption
+
1:
t
=
t
+
1:
Timer1_Timer
End
Sub
Private
Sub
Timer1_Timer()
For
Each
p
In
Picture1
p.Cls
Next
i
=
Int(Rnd
*
9)
Picture1(i).Print
i
+
1
t
=
t
-
1
Label1.Caption
=
"倒计时:"
&
Int(t
/
2)
If
t
=
0
Then
Timer1.Enabled
=
False:
MsgBox
"游戏结束,您共打到"
&
Caption
&
"次地鼠":
i
=
-1:
Command1.Enabled
=
True
End
Sub
VB猜数字游戏程序源代码和思路只可以猜三次
根据你的补充,把上面的改了一下.
Private Sub Command1_Click()
Randomize
x = Int(Rnd * + 1)
Do While y < 3
y = y + 1
n = Val(InputBox(""))
If n = x Then
MsgBox "猜对了"
Exit Do
Else
If n > x Then
MsgBox "猜大了" & "已猜" & y & "次" & "还有" & 3 - y & "机会"
Else
MsgBox "猜小了" & "已猜" & y & "次" & "还有" & 3 - y & "机会"
End If
End If
Loop
End Sub